Files
SciFy/src/client/kotlin/chickenmanfy/scify/modules/Bars.kt
2024-07-03 08:56:40 -07:00

35 lines
1.6 KiB
Kotlin

package chickenmanfy.scify.modules
import com.mojang.blaze3d.systems.RenderSystem
import net.fabricmc.fabric.api.client.rendering.v1.HudRenderCallback
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.render.*
import net.minecraft.util.Identifier
var barsToggle: Boolean = true
class Bars {
fun toggleBars() {
barsToggle = !barsToggle
}
fun bars() {
HudRenderCallback.EVENT.register(HudRenderCallback { drawContext: DrawContext?, tickDelta: Float ->
val tessellator: Tessellator = Tessellator.getInstance()
val buffer: BufferBuilder = tessellator.buffer
val positionMatrix = drawContext?.matrices?.peek()?.positionMatrix
if (barsToggle) {
buffer.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE)
buffer.vertex(positionMatrix, 20F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 0f).next()
buffer.vertex(positionMatrix, 20F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 1f).next()
buffer.vertex(positionMatrix, 60F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 1f).next()
buffer.vertex(positionMatrix, 60F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 0f).next()
RenderSystem.setShader { GameRenderer.getPositionColorTexProgram() }
RenderSystem.setShaderTexture(0, Identifier("scify", "/Health And Mana/Health/Vials_0001.png"))
RenderSystem.setShaderColor(1f, 1f, 1f, 1f)
tessellator.draw()
}
})
}
}