package chickenmanfy.scify.modules import chickenmanfy.scify.BridgeMixins import com.mojang.blaze3d.systems.RenderSystem import net.fabricmc.fabric.api.client.rendering.v1.HudRenderCallback import net.minecraft.client.MinecraftClient import net.minecraft.client.gui.DrawContext import net.minecraft.client.render.* import net.minecraft.util.Identifier var barsToggle: Boolean = true class Bars { fun toggleBars() { barsToggle = !barsToggle } fun bars() { val width = 98f val height = 18f val xHealth = 5f val yHealth = 5f val xReality = 5f val yReality = 10f + height HudRenderCallback.EVENT.register(HudRenderCallback { drawContext: DrawContext?, tickDelta: Float -> val tessellator: Tessellator = Tessellator.getInstance() val buffer: BufferBuilder = tessellator.buffer val positionMatrix = drawContext?.matrices?.peek()?.positionMatrix if (MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "51.222.121.148:25599") { if (barsToggle) { buffer.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE) buffer.vertex(positionMatrix, xReality, yReality, 0f).color(1f, 1f, 1f, 1f).texture(0f, 0f).next() buffer.vertex(positionMatrix, xReality, yReality+height, 0f).color(1f, 1f, 1f, 1f).texture(0f, 1f).next() buffer.vertex(positionMatrix, xReality+width, yReality+height, 0f).color(1f, 1f, 1f, 1f).texture(1f, 1f).next() buffer.vertex(positionMatrix, xReality+width, yReality, 0f).color(1f, 1f, 1f, 1f).texture(1f, 0f).next() RenderSystem.setShader { GameRenderer.getPositionColorTexProgram() } RenderSystem.setShaderTexture(0, Identifier("scify", "healthmana/mana/mana_${BridgeMixins.getStrNum1()}.png")) RenderSystem.setShaderColor(1f, 1f, 1f, 1f) tessellator.draw() buffer.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE) /*buffer.vertex(positionMatrix, MinecraftClient.getInstance().window.scaledWidth.toFloat()/2-180, MinecraftClient.getInstance().window.scaledHeight.toFloat() - 40, 0F).color(1f, 1f, 1f, 1f).texture(0f, 0f).next() buffer.vertex(positionMatrix, MinecraftClient.getInstance().window.scaledWidth.toFloat()/2-180, MinecraftClient.getInstance().window.scaledHeight.toFloat(), 0F).color(1f, 1f, 1f, 1f).texture(0f, 1f).next() buffer.vertex(positionMatrix, MinecraftClient.getInstance().window.scaledWidth.toFloat()/2-140, MinecraftClient.getInstance().window.scaledHeight.toFloat(), 0F).color(1f, 1f, 1f, 1f).texture(1f, 1f).next() buffer.vertex(positionMatrix, MinecraftClient.getInstance().window.scaledWidth.toFloat()/2-140, MinecraftClient.getInstance().window.scaledHeight.toFloat() - 40, 0F).color(1f, 1f, 1f, 1f).texture(1f, 0f).next()*/ buffer.vertex(positionMatrix, xHealth, yHealth, 0f).color(1f, 1f, 1f, 1f).texture(0f, 0f).next() buffer.vertex(positionMatrix, xHealth, yHealth+height, 0f).color(1f, 1f, 1f, 1f).texture(0f, 1f).next() buffer.vertex(positionMatrix, xHealth+width, yHealth+height, 0f).color(1f, 1f, 1f, 1f).texture(1f, 1f).next() buffer.vertex(positionMatrix, xHealth+width, yHealth, 0f).color(1f, 1f, 1f, 1f).texture(1f, 0f).next() RenderSystem.setShader { GameRenderer.getPositionColorTexProgram() } RenderSystem.setShaderTexture(0, Identifier("scify", "healthmana/health/health_${BridgeMixins.getStrNum0()}.png")) RenderSystem.setShaderColor(1f, 1f, 1f, 1f) tessellator.draw() } } }) } }