Menu almost complete. All that I need to do is add colours to see what is enabled.
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@@ -2,37 +2,81 @@ package chickenmanfy.scify.Modules
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import net.fabricmc.api.EnvType
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import net.fabricmc.api.Environment
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import net.minecraft.client.gui.DrawContext
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import net.minecraft.client.gui.screen.Screen
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import net.minecraft.client.gui.tooltip.Tooltip
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import net.minecraft.client.gui.widget.ButtonWidget
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import net.minecraft.text.Text
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@Environment(EnvType.CLIENT)
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class Menu : Screen(Text.literal("My tutorial screen")) {
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var button1: ButtonWidget? = null
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var button2: ButtonWidget? = null
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class Menu : Screen(Text.literal("SciFy Menu")) {
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private var dynamicBars: ButtonWidget? = null
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private var fishingNotif: ButtonWidget? = null
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private var warpHotkeys: ButtonWidget? = null
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private var autoWelcome: ButtonWidget? = null
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private var livelyMode: ButtonWidget? = null
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private var resourcePack: ButtonWidget? = null
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init {
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// The parameter is the title of the screen,
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// which will be narrated when you enter the screen.
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}
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override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
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super.render(context, mouseX, mouseY, delta)
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context.drawCenteredTextWithShadow(
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textRenderer,
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Text.literal("SciFy Menu"),
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width / 2,
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5,
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0xff00ff
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)
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}
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public override fun init() {
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button1 = ButtonWidget.builder(Text.literal("Button 1")) { button: ButtonWidget? ->
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println("You clicked button1!")
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dynamicBars = ButtonWidget.builder(Text.literal("Dynamic Health")) {
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bars().toggleBars() // Call the function toggleBars() from the bars.kt module
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}
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.dimensions(width / 2 - 205, 20, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Tooltip of button1")))
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.tooltip(Tooltip.of(Text.literal("Health bar similar to XP")))
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.build()
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button2 = ButtonWidget.builder(Text.literal("Button 2")) { button: ButtonWidget? ->
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println("You clicked button2!")
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fishingNotif = ButtonWidget.builder(Text.literal("Fishing Notifications")) {
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fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
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}
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.dimensions(width / 2 + 5, 20, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Tooltip of button2")))
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.tooltip(Tooltip.of(Text.literal("Fishing Notifications")))
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.build()
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warpHotkeys = ButtonWidget.builder(Text.literal("Toggle hotkeys")) {
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fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
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}
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.dimensions(width / 2 - 205, 60, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Enable/Disable hotkeys.")))
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.build()
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autoWelcome = ButtonWidget.builder(Text.literal("Auto-Welcome")) {
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fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
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}
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.dimensions(width / 2 + 5, 60, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Automatically welcomes new players.")))
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.build()
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livelyMode = ButtonWidget.builder(Text.literal("City NPCs (Lively Mode)")) {
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fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
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}
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.dimensions(width / 2 - 205, 100, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Replaces Villagers with player NPCs")))
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.build()
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resourcePack = ButtonWidget.builder(Text.literal("Toggle Resource Pack")) {
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fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
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}
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.dimensions(width / 2 + 5, 100, 200, 20)
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.tooltip(Tooltip.of(Text.literal("Toggles the community resource pack.")))
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.build()
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addDrawableChild(button1)
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addDrawableChild(button2)
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addDrawableChild(dynamicBars)
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addDrawableChild(fishingNotif)
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addDrawableChild(warpHotkeys)
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addDrawableChild(autoWelcome)
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addDrawableChild(livelyMode)
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addDrawableChild(resourcePack)
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}
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}
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