Menu almost complete. All that I need to do is add colours to see what is enabled.

This commit is contained in:
desyncfy
2024-06-13 18:54:08 -07:00
parent 0a2b4d252b
commit 2a5fae25f2
6 changed files with 81 additions and 13 deletions

View File

@@ -2,37 +2,81 @@ package chickenmanfy.scify.Modules
import net.fabricmc.api.EnvType
import net.fabricmc.api.Environment
import net.minecraft.client.gui.DrawContext
import net.minecraft.client.gui.screen.Screen
import net.minecraft.client.gui.tooltip.Tooltip
import net.minecraft.client.gui.widget.ButtonWidget
import net.minecraft.text.Text
@Environment(EnvType.CLIENT)
class Menu : Screen(Text.literal("My tutorial screen")) {
var button1: ButtonWidget? = null
var button2: ButtonWidget? = null
class Menu : Screen(Text.literal("SciFy Menu")) {
private var dynamicBars: ButtonWidget? = null
private var fishingNotif: ButtonWidget? = null
private var warpHotkeys: ButtonWidget? = null
private var autoWelcome: ButtonWidget? = null
private var livelyMode: ButtonWidget? = null
private var resourcePack: ButtonWidget? = null
init {
// The parameter is the title of the screen,
// which will be narrated when you enter the screen.
}
override fun render(context: DrawContext, mouseX: Int, mouseY: Int, delta: Float) {
super.render(context, mouseX, mouseY, delta)
context.drawCenteredTextWithShadow(
textRenderer,
Text.literal("SciFy Menu"),
width / 2,
5,
0xff00ff
)
}
public override fun init() {
button1 = ButtonWidget.builder(Text.literal("Button 1")) { button: ButtonWidget? ->
println("You clicked button1!")
dynamicBars = ButtonWidget.builder(Text.literal("Dynamic Health")) {
bars().toggleBars() // Call the function toggleBars() from the bars.kt module
}
.dimensions(width / 2 - 205, 20, 200, 20)
.tooltip(Tooltip.of(Text.literal("Tooltip of button1")))
.tooltip(Tooltip.of(Text.literal("Health bar similar to XP")))
.build()
button2 = ButtonWidget.builder(Text.literal("Button 2")) { button: ButtonWidget? ->
println("You clicked button2!")
fishingNotif = ButtonWidget.builder(Text.literal("Fishing Notifications")) {
fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
}
.dimensions(width / 2 + 5, 20, 200, 20)
.tooltip(Tooltip.of(Text.literal("Tooltip of button2")))
.tooltip(Tooltip.of(Text.literal("Fishing Notifications")))
.build()
warpHotkeys = ButtonWidget.builder(Text.literal("Toggle hotkeys")) {
fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
}
.dimensions(width / 2 - 205, 60, 200, 20)
.tooltip(Tooltip.of(Text.literal("Enable/Disable hotkeys.")))
.build()
autoWelcome = ButtonWidget.builder(Text.literal("Auto-Welcome")) {
fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
}
.dimensions(width / 2 + 5, 60, 200, 20)
.tooltip(Tooltip.of(Text.literal("Automatically welcomes new players.")))
.build()
livelyMode = ButtonWidget.builder(Text.literal("City NPCs (Lively Mode)")) {
fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
}
.dimensions(width / 2 - 205, 100, 200, 20)
.tooltip(Tooltip.of(Text.literal("Replaces Villagers with player NPCs")))
.build()
resourcePack = ButtonWidget.builder(Text.literal("Toggle Resource Pack")) {
fishingnotif().toggleFishingNotif() // Call the function toggleFishingNotif() from the fishingnotif.kt module
}
.dimensions(width / 2 + 5, 100, 200, 20)
.tooltip(Tooltip.of(Text.literal("Toggles the community resource pack.")))
.build()
addDrawableChild(button1)
addDrawableChild(button2)
addDrawableChild(dynamicBars)
addDrawableChild(fishingNotif)
addDrawableChild(warpHotkeys)
addDrawableChild(autoWelcome)
addDrawableChild(livelyMode)
addDrawableChild(resourcePack)
}
}