This commit is contained in:
desyncfy
2024-07-03 08:14:39 -07:00
parent b1c713ca9b
commit 060cc0c378

View File

@@ -15,28 +15,28 @@ class Bars {
} }
fun bars() { fun bars() {
if (MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "dungeonfy.minehut.gg" || HudRenderCallback.EVENT.register(HudRenderCallback { drawContext: DrawContext?, tickDelta: Float ->
MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "51.222.121.148:25599" || val tessellator: Tessellator = Tessellator.getInstance()
MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "minehut.com" || // if you join minehut.com and type /join dungeonfy val buffer: BufferBuilder = tessellator.buffer
MinecraftClient.getInstance().player?.name?.string == debugUser) { val positionMatrix = drawContext?.matrices?.peek()?.positionMatrix
HudRenderCallback.EVENT.register(HudRenderCallback { drawContext: DrawContext?, tickDelta: Float -> if (MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "dungeonfy.minehut.gg" ||
val tessellator: Tessellator = Tessellator.getInstance() MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "51.222.121.148:25599" ||
val buffer: BufferBuilder = tessellator.buffer MinecraftClient.getInstance().networkHandler?.serverInfo?.address == "minehut.com" || // if you join minehut.com and type /join dungeonfy
val positionMatrix = drawContext?.matrices?.peek()?.positionMatrix MinecraftClient.getInstance().player?.name?.string == debugUser) {
if (barsToggle) { if (barsToggle) {
buffer.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE) buffer.begin(VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_COLOR_TEXTURE)
buffer.vertex(positionMatrix, 20F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 0f).next() buffer.vertex(positionMatrix, 20F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 0f).next()
buffer.vertex(positionMatrix, 20F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 1f).next() buffer.vertex(positionMatrix, 20F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(0f, 1f).next()
buffer.vertex(positionMatrix, 60F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 1f).next() buffer.vertex(positionMatrix, 60F, 60F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 1f).next()
buffer.vertex(positionMatrix, 60F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 0f).next() buffer.vertex(positionMatrix, 60F, 20F, 0F).color(1f, 1f, 1f, 1f).texture(1f, 0f).next()
RenderSystem.setShader { GameRenderer.getPositionColorTexProgram() } RenderSystem.setShader { GameRenderer.getPositionColorTexProgram() }
RenderSystem.setShaderTexture(0, Identifier("scify", "scify.png")) RenderSystem.setShaderTexture(0, Identifier("scify", "scify.png"))
RenderSystem.setShaderColor(1f, 1f, 1f, 1f) RenderSystem.setShaderColor(1f, 1f, 1f, 1f)
tessellator.draw() tessellator.draw()
} }
})
} }
})
} }
} }